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[小场景] SD骑士高达之胜负已定

[小场景] SD骑士高达之胜负已定

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Last Update 2018-07-25 21:37:53

当时制作的主要目的是尝试几种场景建筑和地面的制作方法。让SD GUNDAM 在场景中更加具有故事性。// At that time, the main purpose of the production was to try out several methods of Scene Building and ground fabrication. Let SD GUNDAM be more storytelling.


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Zephyr01 (New Zealand)


Amazing! The mechas are impressive and the base is superb. An outstanding diorama!

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